![]() ![]() There are 4 important elements in the mod folderĪ 180x80. Make sure the name is customized so it doesn't overwrite other mods with the same name. ![]() The contents of the mod should be contained into a folder named acordingly. You get a full list of the mods you are subscribed to, including a thumbnail, description and author. There is also a "Mod Manager" in the main menu of the game from which you can enable and disable mods easily. It would be simpler if Linux users could use ModBuddy to upload them.Steam > SteamApps > common > Move or Die > Mods > Maybe this might help the few players on Linux who couldn't find the way to install their own mods. You might want to restart Civilization VI so everything loads cleanly. It might be different with more complicated mods that have folders, etc.)ĥ) Get Civilization VI to open (a real challenge on Linux). modinfo file decapitalise their names too (I had a very simple mod with only two files to replace. If the filenames in the mod were capitalised, change their names, then in the. ![]() Make sure none of the filenames are capitalised or have two extensions (like ".modinfo.xml"). Open the folder of the mod you want to replace the name of the folder is the same as the number in the URL from the share button.Ĥ) Replace all the files in that folder with the mod you want to install. You can get more easily to the folder by finding the 'browse local files' on Steam. It's found in "Home/.local/share/Steam/steamapps/workshop/content/289070". I just remember the first 3 or 4, it's enough.ģ) Go to the location where Steam Workshop locally stores subscribed mods. Remember the long number you see in the URL. Use an old mod so it won't be replaced by the mod updating.Ģ) Subscribe to it and then press share. Because it needs the Workshop, it only works on Steam, unfortunately.ġ) Find an old or unupdated mod I grabbed a policy mod called Cradle that hadn't been updated since 2017. However, I found that the mods folder in "Home/.local/share/aspyr-media/Sid Meier's Civilization VI/Mods" doesn't work - but there is another way to install mods by cannabalising Workshop mods. I was trying to install a mod I'd made that would make population use more food on my Fedora computer. ![]()
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